Gameplay

Attack on Titan 3 Gameplay: Confirmed Systems

Koei Tecmo has detailed streamlined ODM attacks, Combat Arts, squad permadeath, Scout Mission fast travel and two endgame loops. Inputs and balance values remain TBD.

Confirmed systems, not a pre-release strategy guide

The sections below follow Koei Tecmo's official system descriptions. Exact buttons, gauge costs, damage values, cooldowns, unlock chapters, drop rates and best builds have not been published.

Boost Move expands ODM movement

Boost Move is a confirmed gas-powered movement action. The official examples show the player jumping and firing gas to rise quickly, pivoting rapidly around an anchor point, and sliding across the ground at high speed. That is enough to explain the mechanic before launch; claims about invincibility frames, exact fuel cost or combo timing remain unverified. See the ODM gear guide for the evidence boundary.

Attack on Titan 3 battle system screenshot showing ODM gear combat against a Titan

Combat Arts and equipment mechanism traits

Combat Arts are powerful attacks activated after filling a dedicated gauge. Official examples include repeated slashes, a wide attack along an anchor line and an attack that rapidly destroys Titan body parts. Customized equipment can also carry mechanism traits that add or strengthen actions, such as allowing more consecutive attacks after anchoring, enabling a charged attack that uses wire tension, or improving attacks linked to Boost Move.

Buddy Arts are squad attacks, not multiplayer proof

Familiar characters can accompany the protagonist and use cooperative attacks called Buddy Arts after a dedicated gauge fills. Koei Tecmo's examples include staggering a Titan to create a nape opening and destroying both legs at once. These are character-and-protagonist squad actions; they do not confirm online co-op or another human-controlled player. The current official listing remains one player.

Casual, Standard and Expert control styles

The game has three confirmed, customizable control styles: Casual for easier operation, Standard as the baseline and Expert for greater control freedom. These are control styles, not a published difficulty ladder. The separate difficulty list and the exact options within each style remain TBD; the control styles guide tracks that distinction.

How the ODM attack controls changed

Suzuki says combat has been simplified after a precise anchor attachment: approach and attack now connect more naturally instead of always requiring a separate, carefully timed slash input. The reason is to shift attention toward reading and dodging the more aggressive, varied Titan attacks. This confirms the design direction, but it does not confirm a classic-control toggle or every input in Casual, Standard and Expert styles.

Exterior Scouting Missions and supply bases

Exterior Scouting Missions let the squad explore outside the walls, search for development materials and fallen soldiers' belongings, fight Titans and expand humanity's operating area. A supply base can be established after clearing the Titans around a candidate location, extending the area the squad can explore safely. The exact maps, base costs, upgrade paths and reward values remain unpublished. The TGS interview adds that secured bases become starting points for later missions, functioning as fast-travel points that extend the survey range.

The environment is also part of the battle system. Koei Tecmo explicitly describes attacking from a blind spot, using a collapse to damage a Titan and trapping one in a pit to stop its movement. Whether these options work on every map or against the Nine Titans remains Unconfirmed/TBD.

Attack on Titan 3 Exterior Scouting Mission screenshot outside the walls

Regimental HQ, recruitment and bonds

Squad members can be recruited during everyday interactions or gained through distress events during Exterior Scouting Missions. The developers now confirm that formally recruited squad members are game-original characters; canon characters can instead be requested as support for Scout Missions.

Squad permadeath is confirmed

If a recruited squad member is eaten or dies during a Scout Mission, that game-original character disappears permanently. This does not confirm that canon story deaths can be prevented or that Sasha, Hange or other named characters use the same system.

Attack on Titan 3 Regimental HQ screenshot showing character bonding

Three growth paths and pre-mission builds

The protagonist grows through three official “ways of life” tied to brave, intellectual and leadership actions. Performing related actions awards points that unlock skills and qualities on the corresponding skill tree. Those English labels are descriptive translations from the Japanese page, not confirmed localization names.

Before deployment, players can equip skills and Combat Arts and select their equipment, making builds an official part of preparation. The complete trees, point costs, respec rules and best combinations remain unknown, so no pre-release “best build” claim is verifiable yet.

Confirmed endgame activities

The interview identifies two long-term activities: collecting, combining, upgrading and modifying granular ODM gear parts, and strengthening the squad to defeat especially dangerous Titan targets in Scout Missions. These are confirmed endgame directions. A New Game+ mode, Another Mode, post-story free mode and exact reward tables remain TBD.

Character quests, cooking and room conversations

Regimental HQ includes character quests and “consultation” content. The developers also name cooking, room conversations, fighting Titans together and solving problems at headquarters as ways to build bonds and learn more about canon characters. Romance or dating mechanics have not been announced.

What returning players want improved

The previous games built a strong movement fantasy, but the community discussions we reviewed repeatedly ask for more predictable ODM collision and lock-on, shorter and more varied missions, squadmates who can contribute meaningfully, less repetitive material farming, and more refined anti-personnel combat for the Final Season arcs.

Community expectations, not confirmed fixes

Koei Tecmo confirms evolved ODM action, varied Titan behavior and Special Exterior Missions. It has not specifically promised that every movement, AI, grind or mission-structure complaint from A.O.T. 2 is resolved. See our source-backed community wishlist for the evidence behind these requests.

FAQ

What is Boost Move in Attack on Titan 3?

A confirmed gas-powered movement action used for rapid rises, anchor-point turns and high-speed ground slides. Exact inputs and costs are TBD.

What are Combat Arts?

Powerful attacks activated with a dedicated gauge. Official examples include repeated slashes, wide anchor-line attacks and rapid body-part destruction.

What are Buddy Arts?

Gauge-based cooperative attacks between the protagonist and accompanying characters. They do not confirm online multiplayer.

What are Exterior Scouting Missions?

Outside-the-walls expeditions where squads gather materials, fight Titans, establish supply bases and expand the safe operating area.

How do you recruit squad members?

Game-original squad members can be recruited through everyday interactions and distress or rescue events during Exterior Scouting Missions.

Can squad members die permanently?

Yes. A recruited game-original squad member who is eaten or dies during a Scout Mission disappears permanently from the game.

Can canon characters join your squad?

Canon characters are not formally recruited into the protagonist’s squad, but they can be requested as support for Scout Missions.

Does Attack on Titan 3 have endgame content?

Yes. The developers identify deep equipment customization and dangerous Titan hunts with a leveled squad as endgame activities.

What control styles does Attack on Titan 3 have?

Casual, Standard and Expert are confirmed control styles. Each can be customized further.

Can you manually save in Attack on Titan 3?

PlayStation Store lists Manual Saving as an accessibility feature. Save-slot limits and platform-wide details are still TBD.

Can you pause cutscenes or gameplay?

PlayStation Store lists Game Pausing, including gameplay or cinematics in offline play, but exact restrictions remain TBD.

Does Attack on Titan 3 have a skill tree?

Yes. Three growth paths award points for related actions and unlock matching skills and qualities. Final English names and node details are TBD.

Official sources